Shrine of Wind Crossing

Ever since the release of Black Myth: Wukong, I’ve been deeply inspired by its breathtaking environments and visual storytelling. So i want to make something like Black myth Wukong.

The entire main Structure and ivy were crafted by myself.
while the rest of the environment is Megascans and an additional scene from Fab, The mountain Environment pack.
This project was a passion-driven exploration of atmosphere, mood, and detail paying tribute to one of the most visually stunning worlds in recent gaming.
This visual is based on this concept art.
Concept art link below 👇
https://www.artstation.com/artwork/8eme0O